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| Alberto Squassabia is a software professional specializing in back-end web engineering. He also teaches computer science part-time for Regis University. Alberto is an active coder (primarily in Scala and Java), architect, and team coach with a broad perspective on software development, which he acquired in academia and in the trenches of real life. He earned his first engineering degree from the University of Bologna in Italy and, in a previous life, he practiced as a civil engineer. After admitting he enjoyed writing number-crunching computer models more than designing dams, he switched careers and then earned an MS degree in Computer Science from Colorado State University. His current technical interests include functional programming, scalability at the enterprise and internet-scale scope, testing, and the challenges of big data and distributed computing. Teaching and keeping up with developments in his areas of interest help him stay close to fundamental principles, as well as consider computer science from the perspective of what can be done, and what cannot (yet) be done. Working in the industry provides great opportunities for intriguing conversations and challenging assignments to make the possible happen. As part of any team, Alberto enjoys the ensuing camaraderie, brain-picking (as victim or predator indifferently), and the shared sense of purpose. Alberto is a member of the ACM, and is a charter member of the Upsilon Pi Epsilon honor society, Colorado State University chapter. Profile updated 11/3/16 |
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1 - 5 of 5
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Learning Java with games Xu C., Springer International Publishing, New York, NY, 2018. 563 pp. Type: Book (978-3-319728-85-8)
True to its title, this book will guide readers through Java with an appealing, well-structured sequence of increasingly complex coding tasks, leading eventually to journeyman fluency in writing a graphical user interface (GUI) applica...
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Dec 6 2019 |
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Advances in aeronautical informatics: technologies towards flight 4.0 Durak U., Becker J., Hartmann S., Voros N., Springer International Publishing, New York, NY, 2018. 156 pp. Type: Book (978-3-319750-57-6)
Let me preface this review by saying that as a small-time hobbyist pilot (single engine land), I fly when I may a little general aviation piston airplane; my day job as a computer professional pays for the gasoline. Advances in aero...
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Feb 27 2019 |
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Essential quantum mechanics for electrical engineers Deák P., Wiley-VCH, Weinheim, Germany, 2017. 224 pp. Type: Book (978-3-527413-55-3)
Essential quantum mechanics for electrical engineers is a deceptively short textbook of almost exactly 200 pages that packs a wallop. If you believe that it’s cruel to allow mathematicians to be college instructors for...
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Apr 5 2018 |
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From mathematics to generic programming Stepanov A., Rose D., Addison-Wesley Professional, Upper Saddle River, NJ, 2015. 320 pp. Type: Book (978-0-321942-04-3), Reviews: (3 of 3)
Perhaps by misfortune, I’ve been associated with mathematicians who prefer to teach abstractions as if teaching other mathematicians; in other words, presenting abstrusities and fleshing them out with practical examples as a ...
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May 29 2015 |
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Analyzing computer system performance with Perl::PDQ (2nd ed.) Gunther N., Springer Publishing Company, Incorporated, New York, NY, 2011. 502 pp. Type: Book (978-3-642225-82-6)
Besides its case studies on applying queueing theory to the analysis of computer performance, this book on queueing circuits also includes a quick user guide to Perl Pretty Damn Quick (PDQ), a reference manual, and numerous examples. (...
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Dec 23 2011 |
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