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Multiplayer game programming: architecting networked games
Glazer J., Madhav S., Addison-Wesley Professional, Upper Saddle River, NJ, 2015. 384 pp. Type: Book (978-0-134034-30-0)
Creating a multiplayer game is more than adding networking capabilities as an afterthought. A good design and a solid architecture are what determine the quality of the multiplayer aspects of a game. Making the right design decisions m...
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Aug 5 2016
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