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Digital representations of the real world: how to capture, model, and render visual reality
Magnor M., Grau O., Sorkine-Hornung O., Theobalt C., A. K. Peters, Ltd., Natick, MA, 2015. 455 pp. Type: Book (978-1-482243-81-9)
Developing computer graphic models based on representations of reality can be challenging. For example, rendering a 3D scene containing an educational model of a human skeleton would need a high level of accuracy. Before starting the p...
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Feb 2 2016
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