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S. M. Mark Godwin
Polytechnic West
Perth, Australia
 

Stewart Godwin is an information technology educator with a primary interest in computer programming languages. His doctorate in education reflects a commitment to the development of computer science curricula and hybrid learning environments for professional educators.

After a successful career in the private sector, Stewart graduated with a Bachelor in Computer Science from Edith Cowan University in 1997, and accepted a lecturing position with South East Metropolitan College. He moved to a lecturing position with the Higher Colleges of Technology in 2001 at the Al Ain Men’s College. During his stay in the United Arab Emirates, he completed a Master’s of Education and then commenced doctoral studies. Returning to Australia in 2005, Stewart began teaching at the International School of Western Australia and completed his doctoral studies in 2007. In 2008, Stewart moved to the Tunbridge Wells High School as head of computing and taught across a range of computer subject areas.

By 2009, Stewart had moved back to Perth and accepted a permanent lecturing position in the vocational training sector where he has developed curricula for networking and programming qualifications across multiple campuses. Throughout his educational career, Stewart has been a strong advocate for the delivery of multi-discipline computer-based courses and continues to design and develop online materials for vocational qualifications.

In addition to the reviews written for Computing Reviews, Stewart is also a reviewer for pre-published academic articles in the higher education journal at Polytechnic West. Both of these activities complement his commitment to higher education and computer science.


     

 Algorithm design with Haskell
Bird R., Gibbons J.,  Cambridge University Press, Cambridge, UK, 2020. 437 pp. Type: Book (978-1-108491-61-7)

Algorithm design with Haskell is sectioned into six major parts, covering a multitude of topics and algorithms. There are too many individual topics to highlight in this review; however, as a programming lecturer, these few were of particul...

 

 Pedagogy that supports computer science for all
Ryoo J.  ACM Transactions on Computing Education (TOCE) 19(4): 1-23, 2019. Type: Article, Reviews: (1 of 2)

The growing demand for graduates with computer science (CS) skills and knowledge of the area is echoed across all levels of education, and this paper is a timely addition to the movement for more inclusion from all sections of the population. This...

 

Impact of open-ended assignments on student self-efficacy in CS1
Sharmin S., Zingaro D., Zhang L., Brett C.  CompEd 2019 (Proceedings of the ACM Conference on Global Computing Education, Chengdu, China,  May 9-19, 2019) 215-221, 2019. Type: Proceedings

The ongoing research into computer science (CS) education continues to interest higher education institutions as they grapple with low student retention and the perceived difficulty of both content and assessment. This paper examines the differenc...

 

On the acceptance and usefulness of personalized learning objectives in MOOCs
Rohloff T., Sauer D., Meinel C.  [email protected] (Proceedings of the Sixth ACM Conference on Learning @ Scale, Chicago, IL,  Jun 24-25, 2019) 1-10, 2019. Type: Proceedings

A major challenge to online learning has been the one-size-fits-all delivery approach. This paper examines an approach that personalizes the learning pathways for massive open online courses (MOOCs). It includes clear definitions for the associate...

 

Development of eye movement games for students with low vision: single-subject design research
Donmez M., Cagiltay K.  Education and Information Technologies 24(1): 295-305, 2019. Type: Article

This paper examines the development of computer games that could aid students with low or impaired vision. I found it difficult to read due to typographical errors and poor sentence structure. The text within each paragraph is sometimes repeated a...

 
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