Usually, computer-designed artwork is created on workstations with a practically unlimited number of colors and with very small pixels on the screen or printer. For artwork that will be displayed on Web sites, one needs techniques that produce pleasing images on regular PC monitors with only 256 colors. This book gives examples of such artwork and a list of software tools, with vendor addresses and extensive instructions for their use in creating three-dimensional-looking pictures. There is no theory at all in the book: “perspective” and “axonometric methods” are not mentioned in the index, and Fahey states that the tools described can be used without the user knowing anything about Cartesian coordinates. Within its limitations, the book is a useful tool; from it, one can learn the techniques but not the principles of 3D representation. An accompanying CD contains pictures and some tools discussed in the book. On my new Techmedia monitor, the pictures looked rather coarse.