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Virtual Device Interfaces (I.3.4...)
Extending "out of the body" tactile phantom sensations to 2D and applying it to mobile interaction
Kim Y., Lee J., Kim G. Personal and Ubiquitous Computing 19(8): 1295-1311, 2015. Type: Article
The quest for an all-senses virtual reality is not only of abstract research interest, but has numerous marketplace applications. Researchers have known for decades that the brain map of sensation does not necessarily correspond to physical realit...
Mar 17 2016
OpenViBE: an open-source software platform to design, test, and use brain-computer interfaces in real and virtual environments
Renard Y., Lotte F., Gibert G., Congedo M., Maby E., Delannoy V., Bertrand O., Lécuyer A. Presence: Teleoperators and Virtual Environments 19(1): 35-53, 2010. Type: Article
Brain-computer interfaces (BCIs) enable users to control machines and computers solely through sensors that detect various types of brain activity. In the past, this technology was restricted to research and specialized applications, but recently ...
Jan 13 2011
Implementation and evaluation of "just follow me": an immersive, VR-based, motion-training system
Yang U., Kim G. Presence: Teleoperators and Virtual Environments 11(3): 304-323, 2002. Type: Article
The use of virtual reality technologies is becoming common in training, particularly where visual (sensorimotor) skills are concerned. These techniques not only allow trainees to acquire skills and gain competence through repetitive practice, but,...
Jun 30 2003
Designing digital space
Bertol D., John Wiley & Sons, Ltd., Chichester, UK, 1997.Type: Book (9780471146629)
Bertol presents virtual reality as a medium for exploring and designing architecture, coupled with the notion of a digital space that can be the subject of architecture in its own right. By delving into the normally exclusive disciplines of virtua...
Mar 1 1998
Building portable C++ applications with YACL
Sridhar M., Addison-Wesley Longman Publishing Co., Inc., Boston, MA, 1996.Type: Book (9780201832761)
YACL (Yet Another Class Library) is a C++ library intended to reduce the amount of time taken to develop portable applications, including interactive programs with graphical user interfaces (GUIs). The cover of the book states that YACL presents a...
Mar 1 1997
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