Computing Reviews
Today's Issue Hot Topics Search Browse Recommended My Account Log In
Browse by topic Browse by titles Authors Reviewers Browse by issue Browse Help
Search
  Browse All Reviews > Information Systems (H) > Information Interfaces And Presentation (H.5) > User Interfaces (H.5.2) > Input Devices And Strategies (H.5.2...)  
 
Options:
 
  1-10 of 15 Reviews about "Input Devices And Strategies (H.5.2...)": Date Reviewed
  Designing for intuitive use for non-human users
Wirman H., Jørgensen I.  ACE 2015 (Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, Iskandar, Malaysia, Nov 16-19, 2015) Article-No. 58, 2015.  Type: Proceedings

When I read this paper, I couldn’t help but think of the infinite monkey theorem: an army of monkeys hunched over typewriters. But the question the authors investigate is not the probability of a Shakespearean oeuvre as an ou...

Sep 28 2016
  Penny Pincher: a blazing fast, highly accurate $-family recognizer
Taranta E., LaViola J.  GI 2015 (Proceedings of the 41st Graphics Interface Conference, Halifax, Nova Scotia, Canada, Jun 3-5, 2015) 195-202, 2015.  Type: Proceedings

Smartphones, tablets, and touchscreen computers use touch-, pen-, or stylus-based interfaces in applications to take input from the user. These applications process the user input provided as strokes through gesture-recognition-based i...

Jul 8 2015
  What does touch tell us about emotions in touchscreen-based gameplay?
Gao Y., Bianchi-Berthouze N., Meng H. ACM Transactions on Computer-Human Interaction 19(4): 1-30, 2012.  Type: Article

Touch is an important means of expressing emotion in everyday life, but how do we express emotions in games played using a touchscreen? In this monograph, Gao et al. carefully investigate this question. The popularity of gaming in a to...

Jun 12 2013
  Brave NUI world: designing natural user interfaces for touch and gesture
Wigdor D., Wixon D., Morgan Kaufmann Publishers Inc., San Francisco, CA, 2011. 264 pp.  Type: Book (978-0-123822-31-4)

This book presents the design of natural user interfaces (NUIs) from various perspectives, including historical, design ethos, technological, language-based, system-based, and process-based. Touch-based and gesture-based interfaces are...

Jul 5 2012
  Multimodal mobile interactions: usability studies in real world settings
Wiliamson J., Crossan A., Brewster S.  ICMI 2011 (Proceedings of the 13th International Conference on Multimodal Interfaces, Alicante, Spain, Nov 14-18, 2011) 361-368, 2011.  Type: Proceedings

Exploring the mobile multimodal interactions of on-the-go users in the real world raises challenges related to system design and user acceptance. This paper addresses those challenges through the use of a really simple syndication (RSS...

Jan 18 2012
   Text versus speech: a comparison of tagging input modalities for camera phones
Cherubini M., Anguera X., Oliver N., de Oliveira R.  MobileHCI 09 (Proc. of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services, Bonn, Germany, Sep 15-18, 2009) 1-10, 2009.  Type: Proceedings

The paper investigates three modalities for labeling pictures captured with mobile phone cameras, both at the tag production stage and as a retrieval tool for pictures. Cherubini et al. “report the results of a month-long fie...

Jan 12 2010
  The conductor interaction method
Rachovides D., Walkerdine J., Phillips P. ACM Transactions on Multimedia Computing, Communications, and Applications 3(4): 1-23, 2007.  Type: Article

Put-that-there, developed by Richard Bolt in 1980, amazed and astonished viewers at a time when most computers did not have a graphic interface. A person using speech and gestures aimed at a computer screen directed almost magical move...

Jun 3 2008
  Distributed physical interfaces with shared phidgets
Marquardt N., Greenberg S.  Tangible and embedded interaction (Proceedings of the 1st International Conference on Tangible and Embedded Interaction, Baton Rouge, Louisiana, Feb 15-17, 2007) 13-20, 2007.  Type: Proceedings

Shared phidgets represent a step ahead in the phidgets or physical widgets concept. Phidgets allow hardware elements to be dealt with in a simple way, just as graphical user interface widgets are dealt with. In addition, shared phidget...

May 10 2007
  Teaching table: a tangible mentor for pre-k math education
Khandelwal M., Mazalek A.  Tangible and embedded interaction (Proceedings of the 1st International Conference on Tangible and Embedded Interaction, Baton Rouge, Louisiana, Feb 15-17, 2007) 191-194, 2007.  Type: Proceedings

Interaction with physical objects is a vital part of early cognitive development and mathematics education for young children. Tangible interfaces promote the creation and discovery of mathematical objects via interaction with real-wor...

Apr 16 2007
  The design of a handheld, location-aware guide for indoor environments
Ciavarella C., Paternò F. Personal and Ubiquitous Computing 8(2): 82-91, 2004.  Type: Article

More and more of us now routinely carry a digital, interconnected device, like a wireless-enabled personal digital assistant (PDA) or a cellular phone. When these devices automatically are helpful, it is a win-win situation, both for t...

Nov 8 2004
 
 
 
Display per page
Send Your Comments
Contact Us
Reproduction in whole or in part without permission is prohibited.   Copyright 1999-2024 ThinkLoud®
Terms of Use
| Privacy Policy