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| Goran Trajkovski is an assistant professor of computer and information sciences and the director of the Cognitive Agency and Robotics Laboratory (CARoL) at Towson University (Towson, MD). He served on the faculty of West Virginia University (Parkersburg, WV) and SS Cyril and Methodius University (Skopje, Macedonia). He holds a bachelor’s degree in applied informatics, a master’s degree in mathematical and computer sciences, and a PhD degree in computer sciences from SS Cyril and Methodius University (Skopje, Macedonia). Trajkovski is also affiliated with the Institute for Interactivist Studies at Lehigh University (Bethlehem, PA), and a member of the organizing committee of the Interactivist Summer Institutes. His work spans a wide range of computer science topics, and is of an interdisciplinary nature. His current research is focused on cognitive and developmental robotics, and emergent phenomena in the agents’ societies, especially concept formation and the emergence of language. Trajkovski’s upcoming book, An imitation-based approach to modeling homogenous agents societies (Idea Group Publishing, anticipated in July 2006), outlines his efforts in this area. His recent work has been supported by the National Science Foundation and the National Academy of Sciences, through a Twinning Grant. He is chairing the 2006 fall symposium of the American Association for Artificial Intelligence (AAAI), will be held in October in Arlington, VA. It will cover interaction and emergent phenomena in societies of agents. Facilitating student creativity is important to Trajkovski. CARoL is a unique place that enables numerous undergraduate, graduate, and doctoral students to pursue their own research interests under his supervision. Their work has been featured in the media and at various conferences. Throughout his 11 years in academia, he has been an advocate of the inclusion of diversity topics in the curriculum of the “diversity-unfriendly” disciplines (computer science, information technology, natural sciences, and mathematics). He has been on several panels on this topic, and chaired the 2004 Towson University Multicultural Conference, “Dimensions of Diversity.” His fourth book, Diversity in information technology education: issues and challenges (Information Science Publishing, January 2006) focuses on this subject. |
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The structure of game design Wang W., Springer International Publishing, Cham, Switzerland, 2023. 298 pp. Type: Book (3031322010) Game design may seem mystifying to the uninitiated, but Wallace Wang’s The structure of game design attempts to demystify the process of turning an idea into an actual playable game. Structured more like a textbook than a trade book, ...
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Feb 29 2024 |
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Mind over matter and artificial intelligence: building employee mental fitness for organisational success Athota V., Palgrave Macmillan, New York, NY, 2021. 78 pp. Type: Book (978-9-811604-81-2)
In six dense chapters, Athota’s Mind over matter and artificial intelligence digs deep into the technological changes affecting workplaces and workers that trigger the need for different approaches to managing the work...
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May 30 2022 |
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Formative processes with applications to the decision problem in set theory: II. Powerset and singleton operators, finiteness predicate Cantone D., Ursino P. Information and Computation 237215-242, 2014. Type: Article
In an effort to marry set theory and theoretical computer science, in 1970 the Computable Set Theory project was launched to study decidable fragments of set theory. A challenging question for researchers has been finding a way to over...
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May 27 2015 |
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Behavior-based clustering and analysis of interestingness measures for association rule mining Tew C., Giraud-Carrier C., Tanner K., Burton S. Data Mining and Knowledge Discovery 28(4): 1004-1045, 2014. Type: Article, Reviews: (2 of 2)
When onions and tomatoes are in a basket, it is likely that lettuce will be found also. Data mining can discover a large number of association rules like this one. Through research in association rule mining, a variety of measures have...
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May 26 2015 |
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On integrating confidentiality and functionality in a formal method Banks M., Jacob J. Formal Aspects of Computing 26(5): 963-992, 2014. Type: Article
Miracles happen and are now formalized. Moreover, they can exist in formal methods where functionality and confidentiality of systems coexist in efforts to build secure systems by design. Functionality and confidentially have so far be...
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Feb 26 2015 |
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Answering regular path queries in expressive description logics via alternating tree-automata Calvanese D., Eiter T., Ortiz M. Information and Computation 23712-55, 2014. Type: Article
Description logic (DL) is a formal knowledge representation language family. It exhibits more efficient decision problems than first-order predicate logic, and is amply relevant to semantic web efforts. DL uses formal reasoning on the ...
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Feb 2 2015 |
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Values at play in digital games Flanagan M., Nissenbaum H., The MIT Press, Cambridge, MA, 2014. 224 pp. Type: Book (978-0-262027-66-3), Reviews: (2 of 2)
What are the values in games? Are they different in digital games? At a time when the sale and consumption of video games has surpassed the consumption of traditional media, such as TV and movies, not to mention radio, this question is...
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Jan 27 2015 |
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ReviewCollage: a mobile interface for direct comparison using online reviews Jin H., Sakai T., Yatani K. MobileHCI 2014 (Proceedings of the 16th International Conference on Human-Computer Interaction with Mobile Devices & Services, Toronto, ON, Canada, Sep 23-26, 2014) 349-358, 2014. Type: Proceedings
Social shopping is a common occurrence on Web 2.0 sites. Reviews for products and services can be found everywhere. A review of a product can be found in a myriad of places, making it hard for the consumer to quickly make up his/her mi...
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Jan 13 2015 |
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Virtual economies: design and analysis Lehdonvirta V., Castronova E., The MIT Press, Cambridge, MA, 2014. 312 pp. Type: Book (978-0-262027-25-0), Reviews: (1 of 2)
Virtual goods are now being exchanged for real money, creating an economy that is very complex. In the gaming world, developers and gamers alike trade avatars, power-ups, virtual weapons, and other game or avatar components in signific...
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Nov 6 2014 |
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Improving skills and perception in robot navigation by an augmented virtuality assistance system Sanguino T., Márquez J., Carlson T. Journal of Intelligent and Robotic Systems 76(2): 255-266, 2014. Type: Article
Augmented virtuality combines elements of virtual reality and augmented realities studies, with the goal of combining virtual images in assisting hardware to operate in a physical environment. It explores ways in which an individual ca...
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Nov 4 2014 |
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