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1 - 10 of 20
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Augmented humanity: being and remaining agentic in a digitalized world Bryant P., Palgrave Macmillan, New York, NY, 2021. 269 pp. Type: Book (978-3-030764-44-9) Augmented humanity can be defined as “a human–computer integration technology that proposes to improve capacity and productivity by changing or increasing the normal ranges of human function through the restoration or extension of human phys...
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Oct 5 2022 |
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Blown to bits: your life, liberty, and happiness after the digital explosion (2nd ed.) Abelson H., Ledeen K., Lewis H., Seltzer W., Pearson, Boston, MA, 2020. 336 pp. Type: Book (978-1-348500-17-9)
Technology has generated cultural anxiety throughout history [1]. Digital technologies are no exception. Digitalization anxiety greatly relates to high levels of uncertainty regarding the implications brought by “the integrat...
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Jun 9 2021 |
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Descriptive data mining (2nd ed.) Olson D., Lauhoff G., Springer International Publishing, New York, NY, 2019. 130 pp. Type: Book
Data mining when applied in a business context aims to improve decision making and strategic advantages by providing a better understanding of customers, suppliers, employees, and other stakeholders. The algorithms behind data mining m...
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Nov 2 2020 |
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Did we just travel to the past? Building and evaluating with cultural presence different modes of VR-mediated experiences in virtual archaeology Pujol-Tost L. Journal on Computing and Cultural Heritage 12(1): 1-20, 2019. Type: Article
Virtual archaeology seeks to develop ways of using computer-based visualization for the comprehensive dissemination of the past. Compared to commonly used digital media such as photos, videos, and 3D photorealistic reconstructions, vir...
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Jun 10 2019 |
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ARIADNE: a research infrastructure for archaeology Meghini C., Scopigno R., Richards J., Wright H., Geser G., Cuy S., Fihn J., Fanini B., Hollander H., Niccolucci F., Felicetti A., Ronzino P., Nurra F., Papatheodorou C., Gavrilis D., Theodoridou M., Doerr M., Tudhope D., Binding C., Vlachidis A. Journal on Computing and Cultural Heritage 10(3): 1-27, 2017. Type: Article
Digital initiatives have revolutionized archaeological research. The entire research workflow, from acquiring data to analysis, visualization, and publication, has gone digital. This has led to the development of large datasets maintai...
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Nov 21 2017 |
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Families and mobile devices in museums: designing for integrated experiences Rennick-Egglestone S., Brundell P., Koleva B., Benford S., Roussou M., Chaffardon C. Journal on Computing and Cultural Heritage 9(2): 1-13, 2016. Type: Article
For several years, museums have been exploring digital technologies in order to enhance visitor experiences. Initiatives go beyond the traditional multimedia guides to include pervasive uses of mobile technology aiming to create intera...
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Aug 12 2016 |
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Designing the requirements: building applications that the user wants and needs Britton C., Addison-Wesley Professional, Upper Saddle River, NJ, 2015. 400 pp. Type: Book (978-0-134021-21-8)
Effectively designing large-scale business information technology (IT) applications calls for several talents--functional understanding of what needs to be accomplished, ability to split large development efforts into more man...
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Jun 20 2016 |
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Interactive experience in the digital age: evaluating new art practice Candy L., Ferguson S., Springer Publishing Company, Incorporated, New York, NY, 2014. 267 pp. Type: Book (978-3-319045-09-2)
There are a number of potential synergies between digital technologies and the arts. One that has been extensively studied in the context of cultural informatics is the application of digitization technologies in order to preserve, arc...
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Jun 11 2015 |
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Enhancing visitors’ experience in art museums using mobile technologies Tesoriero R., Gallud J., Lozano M., Penichet V. Information Systems Frontiers 16(2): 303-327, 2014. Type: Article
This paper describes the development of a mobile museum guide. The proposed application incorporates interesting features like automatic positioning, personalization, and interface portability. Design human-computer interaction (HCI) p...
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Sep 16 2014 |
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Electronic visualisation in arts and culture Bowen J., Keene S., Ng K., Springer Publishing Company, Incorporated, London, UK, 2013. 298 pp. Type: Book (978-1-447154-05-1)
This book is a collection of papers presented at the Electronic Visualization and the Arts (EVA) London conferences from 2009 to 2012. It is not about digital art or digital culture. It is mainly about the interplay between art and sci...
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Feb 18 2014 |
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