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  Constraint-aware navigation in dynamic environments
Kapadia M., Ninomiya K., Shoulson A., Garcia F., Badler N.  MIG 2013 (Proceedings of Motion in Games, Dublin, Ireland, Nov 7-9, 2013) 111-120, 2013.  Type: Proceedings

Kapadia et al. present a path planning method, mostly oriented to game applications such as non-player characters/autonomous agents, that is based on the anytime dynamic A* (AD*) planner [1]. The main improvements are related to the ad...
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Apr 23 2014  

   
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