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HTML5-based system for interoperable 3D digital home applications
Zorrilla M., Martin A., Sanchez J., Tamayo I., Olaizola I. Multimedia Tools and Applications71 (2):533-553,2014.Type:Article
Date Reviewed: Oct 24 2014

While the research described in this paper is interesting, the content of the paper fails to communicate either the concepts under review or the importance or detail of the research that was conducted due to grammatical and editorial errors. Consequently, this paper was a disappointment.

This confusion is apparent from the beginning of the paper. The first half attempts to present core concepts like HTML5 and WebGL, and to give context for what is meant by “home devices.” However, the language is so obtuse and grammatically misleading that the paper only adds confusion. For example, comparison is made between HTML layout and rendering engines and integrated development environments (IDEs). This is apparently a comparison between native and web development, but the language makes this very unclear, and the superiority of one over the other is not clearly specified or justified.

The second half of the paper presents research conducted that apparently demonstrates an architectural approach to reducing processing requirements for 3D-enabled web applications on home devices, such as phones and tablets. This is not clear from the text of the paper, though the diagrams help to decipher the intent.

Readers who are interested in WebGL, HTML5, and related technologies would be better served by doing independent research than reading this paper.

Reviewer:  Nathan Carlson Review #: CR142854 (1501-0094)
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General (I.3.0 )
 
 
HTML (I.7.2 ... )
 
 
Interaction Techniques (I.3.6 ... )
 
 
Interactive Systems (I.5.5 ... )
 
 
Portable Devices (C.5.3 ... )
 
 
Virtual Reality (I.3.7 ... )
 
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