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Sorkine-Hornung, Olga
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Discrete geodesic nets for modeling developable surfaces
Rabinovich M., Hoffmann T., Sorkine-Hornung O. ACM Transactions on Graphics (TOG) 37(2): 1-17, 2018. Type: Article
Developable surfaces are those that can be flattened to the plane isometrically, that is, without stretching or tearing. They play an important role in manufacturing and architecture, for example, curved glass can be constructed by rol...
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Feb 25 2020
Efficient 3D object segmentation from densely sampled light fields with applications to 3D reconstruction
Yücer K., Sorkine-Hornung A., Wang O., Sorkine-Hornung O. ACM Transactions on Graphics (TOG) 35(3): 1-15, 2016. Type: Article
To segment a static foreground object from a highly cluttered background in an image can be tricky. But how about using an image sequence? Is it true that the more images we have, the better we can do? This paper shows that a considera...
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Jul 27 2016
A sampler of useful computational tools for applied geometry, computer graphics, and image processing
Cohen-Or D. (ed), Greif C., Ju T., Mitra N., Shamir A., Sorkine-Hornung O., Zhang H., CRC Press, Inc., Boca Raton, FL, 2015. 246 pp. Type: Book (978-1-498706-28-5)
Performing skillful manipulations with digital objects is not only a lot of fun for the enthusiast, but it also provides a great deal of knowledge and experience related to a variety of socially useful applications like identification ...
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Mar 3 2016
Digital representations of the real world: how to capture, model, and render visual reality
Magnor M., Grau O., Sorkine-Hornung O., Theobalt C., A. K. Peters, Ltd., Natick, MA, 2015. 455 pp. Type: Book (978-1-482243-81-9)
Developing computer graphic models based on representations of reality can be challenging. For example, rendering a 3D scene containing an educational model of a human skeleton would need a high level of accuracy. Before starting the p...
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Feb 2 2016
Robust inside-outside segmentation using generalized winding numbers
Jacobson A., Kavan L., Sorkine-Hornung O. ACM Transactions on Graphics (TOG) 32(4): 1-12, 2013. Type: Article
When dealing with computer processes such as animation, physically based simulations, and geometry processing, it is imperative that the objects appear as realistic and accurate as possible. This is not necessary when dealing exclusive...
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Dec 2 2013
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